![]() ![]() While you get great m圜lub – the PES version of Ultimate Team – rewards for taking part, Matchday never feels particularly exciting or high-stakes. ![]() You can tell Konami is really pushing for PES to become an eSport seeing as only professionals and children are likely to have enough time on their hands to take part in a Grand Final.įor PES 2020’s biggest addition, it really doesn’t affect the game all that much. Once the Grand Final comes around, the best player from each side is then picked to take part, while all others can spectate the showdown live. The side with the most points enters the weekly Grand Final with an advantage, which can manifest itself in different ways. After choosing your side, every match you play earns points for your team. To herald this new era, Matchday mode has been introduced, a slight twist on FIFA’s notoriously time-consuming Weekend League.Īt the start of each week, a new Matchday will appear between two sides, whether it’s an upcoming derby match or an amalgamation of national teams. The new name is supposed to signal a new focus on online play, which has been a growing focus for PES Productions. Sadly, eFootball PES 2020 is not that film, but instead a perfectly fun football sim that hasn’t been altered as much as the name change would have you believe. It sounds like it could be the name of a hacker-inspired football version of Space Jam, perhaps themed around Zinedine Zidane getting sucked into a computer world while budget Kraftwerk plays. That’s right, for a franchise that began as International Superstar Soccer, changed to Pro Evolution Soccer, and sporadically adopted and rejected the name of Winning Eleven, Konami has decided 2020 will mark the new era of eFootball PES 2020. These technologies have helped to bring high quality graphics to a large number of successful AAA titles.Just when you thought PES was getting old and stale, it gets a new name. ![]() Silicon Studio, a Japan-based game engine and middleware company, develops and provides advanced technologies such as "YEBIS” post effects, "Enlighten" real-time global illumination, and "Mizuchi" real-time rendering to major game and entertainment production studios worldwide. Nintendo Switch™, PlayStation®4, Xbox One Microsoft Windows Android™, iOS Nintendo Switch™, PlayStation®4, Xbox One Microsoft Windows Android™Įnlighten SDK is available for the following platforms: The technology can efficiently calculate a large amount of mathematical processes which are an important task in real-time global illumination to generate and maintain beautiful high-quality images through the usage of light maps, spherical harmonic probes, and reflection captures.Įnlighten for Unreal 4 is available for the following platforms: "Enlighten" is a high quality real-time global illumination (indirect light expression) technology used for the game, movie, real estate and product visualization industries. In these very important scenes, we realized that by continuing to utilize Enlighten we could complete them in with very high visual quality.Īll copyrights or trademarks are the property of their respective owners and are used under license. In MASTER LEAGUE, there are many scenes such as not only stadiums, but also locker rooms, press conferences and club houses that make use of indirect light which Enlighten specializes. The “MASTER LEAGUE” system will be reborn in “eFootball PES 2020”. Enlighten is implemented in “eFootball PES 2020” to further define lighting and atmosphere in order to assist in bringing players as close to photo-realism as possible.Įxamples of Enlighten global illumination usage in “eFootball PES 2020” Official comment from Masakazu Ishizaki, Director of “PES” Series This latest version of the popular "PES" series, developed by Konami, is set to release on September 10th on PlayStation®4, Xbox One, and Steam®.Įnlighten is a dynamic global illumination middleware solution that simulates indirect light reflected by objects in real time to allow creators to make high quality lighting effects and increase realism faster and more efficiently. ![]()
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